Wavefront .OBJ Model Importer v1.1 for gmax ------------------------------------------ Copyright (c) 2001, Chris Cookson cjcookson@hotmail.com http://gmax.digitalarenas.com Description ------------ Script for importing Wavefront .OBJ files, together with their associated .MTL material definition files. Wavefront OBJ files can be exported from many different programs including Lightwave and Milkshape 3D. Features -------- * Loads MTL files - you can now import fully textured models! * Supports both 3 and 4 vertex faces (thanks to Jack Palevich!) * Supports object names (thanks again, Jack!) Known Issues ------------ * Smoothing groups, element groups, parametric geometry and lines/points are not supported. * Error checking needs improving * Some problems with getOpenFilename when an error occurs How to Install The Script ------------------------- To install the scripts, just follow these simple steps: (1) Copy the MAXScript into your gmax\scripts\startup directory. For example, if you have installed gmax in c:\gmax then copy the script into c:\gmax\scripts\startup (2) Run/Restart gmax (3) Go to the utilities tab (the one with the hammer icon) and click on the MAXScript button (4) Find the 'Utilities' drop down list and you should see the name of your newly installed script (eg. 3DS Import). Select the script and you should see a new rollout appear above or below the MAXScript rollout. The script is now ready for use. To uninstall the script, just delete or move it from the gmax\scripts\startup directory. How To Use The Importer ----------------------- To use the importer, begin by installing the script. Then click the "Import..." button in the "Wavefront OBJ Importer" rollout and select the OBJ file to import from the dialog. If you wish, enable the rescale check box and enter a scaling value to scale the model before you click "Import...". This will scale the model during import. Enjoy!